SNAP Library, User Reference  2012-10-02 12:56:23
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TUNGraph Class Reference

List of all members.

Classes

class  TEdgeI
 Edge iterator. Only forward iteration (operator++) is supported. More...
class  TNode
class  TNodeI
 Node iterator. Only forward iteration (operator++) is supported. More...

Public Types

typedef TUNGraph TNet
typedef TPt< TUNGraphPNet

Public Member Functions

 TUNGraph ()
 TUNGraph (const int &Nodes, const int &Edges)
 Constructor that reserves enough memory for a graph of Nodes nodes and Edges edges.
 TUNGraph (const TUNGraph &Graph)
 TUNGraph (TSIn &SIn)
 Constructor that loads the graph from a (binary) stream SIn.
void Save (TSOut &SOut) const
 Saves the graph to a (binary) stream SOut.
bool HasFlag (const TGraphFlag &Flag) const
 Allows for run-time checking the type of the graph (see the TGraphFlag for flags).
TUNGraphoperator= (const TUNGraph &Graph)
int GetNodes () const
 Returns the number of nodes in the graph.
int AddNode (int NId=-1)
 Adds a node of ID NId to the graph.
int AddNode (const TNodeI &NodeI)
 Adds a node of ID NodeI.GetId() to the graph.
int AddNode (const int &NId, const TIntV &NbrNIdV)
 Adds a node of ID NId to the graph and create edges to all nodes in vector NbrNIdV.
int AddNode (const int &NId, const TVecPool< TInt > &Pool, const int &NIdVId)
 Adds a node of ID NId to the graph and create edges to all nodes in vector NIdVId in the vector pool Pool.
void DelNode (const int &NId)
 Deletes node of ID NId from the graph.
void DelNode (const TNode &NodeI)
 Deletes node of ID NodeI.GetId() from the graph.
bool IsNode (const int &NId) const
 Tests whether ID NId is a node.
TNodeI BegNI () const
 Returns an iterator referring to the first node in the graph.
TNodeI EndNI () const
 Returns an iterator referring to the past-the-end node in the graph.
TNodeI GetNI (const int &NId) const
 Returns an iterator referring to the node of ID NId in the graph.
int GetMxNId () const
 Returns the maximum id of a any node in the graph.
int GetEdges () const
 Returns the number of edges in the graph.
int AddEdge (const int &SrcNId, const int &DstNId)
 Adds an edge between node IDs SrcNId and DstNId to the graph.
int AddEdge (const TEdgeI &EdgeI)
 Adds an edge between EdgeI.GetSrcNId() and EdgeI.GetDstNId() to the graph.
void DelEdge (const int &SrcNId, const int &DstNId)
 Deletes an edge between node IDs SrcNId and DstNId from the graph.
bool IsEdge (const int &SrcNId, const int &DstNId) const
 Tests whether an edge between node IDs SrcNId and DstNId exists in the graph.
TEdgeI BegEI () const
 Returns an iterator referring to the first edge in the graph.
TEdgeI EndEI () const
 Returns an iterator referring to the past-the-end edge in the graph.
TEdgeI GetEI (const int &EId) const
 Not supported/implemented!
TEdgeI GetEI (const int &SrcNId, const int &DstNId) const
 Returns an iterator referring to edge (SrcNId, DstNId) in the graph.
int GetRndNId (TRnd &Rnd=TInt::Rnd)
 Returns an ID of a random node in the graph.
TNodeI GetRndNI (TRnd &Rnd=TInt::Rnd)
 Returns an interator referring to a random node in the graph.
void GetNIdV (TIntV &NIdV) const
 Gets a vector IDs of all nodes in the graph.
bool Empty () const
 Tests whether the graph is empty (has zero nodes).
void Clr ()
 Deletes all nodes and edges from the graph.
void Reserve (const int &Nodes, const int &Edges)
 Reserves memory for a graph of Nodes nodes and Edges edges.
void ReserveNIdDeg (const int &NId, const int &Deg)
 Reserves memory for node ID NId having Deg edges.
void Defrag (const bool &OnlyNodeLinks=false)
 Defragments the graph.
bool IsOk (const bool &ThrowExcept=true) const
 Checks the graph data structure for internal consistency.
void Dump (FILE *OutF=stdout) const
 Print the graph in a human readable form to an output stream OutF.

Static Public Member Functions

static PUNGraph New ()
 Static constructor that returns a pointer to the graph. Call: PUNGraph Graph = TUNGraph::New().
static PUNGraph New (const int &Nodes, const int &Edges)
 Static constructor that returns a pointer to the graph and reserves enough memory for Nodes nodes and Edges edges.
static PUNGraph Load (TSIn &SIn)
 Static constructor that loads the graph from a stream SIn and returns a pointer to it.
static PUNGraph GetSmallGraph ()
 Returns a small graph on 5 nodes and 5 edges.

Friends

class TUNGraphMtx
class TPt< TUNGraph >

Detailed Description

Undirected graph. Node IDs can be arbitrary non-negative integers. Nodes and edges have no attributes/data associated with them. There is at most one undirected edge between a pair of nodes. Self loops (one per node) are allowed but multiple (parallel) edges are not. The undirected graph data structure is implemented using sorted adjacency lists. This means adding a node takes constant time, while adding an edge takes linear time (since adjacency list is kept sorted) in the node degree. Accessing arbitrary node takes constant time and accessing any edge takes logarithmic time in the node degree.


Member Typedef Documentation


Constructor & Destructor Documentation

TUNGraph::TUNGraph ( ) [inline]
TUNGraph::TUNGraph ( const int &  Nodes,
const int &  Edges 
) [inline, explicit]

Constructor that reserves enough memory for a graph of Nodes nodes and Edges edges.

TUNGraph::TUNGraph ( const TUNGraph Graph) [inline]
TUNGraph::TUNGraph ( TSIn SIn) [inline]

Constructor that loads the graph from a (binary) stream SIn.


Member Function Documentation

int TUNGraph::AddEdge ( const int &  SrcNId,
const int &  DstNId 
)

Adds an edge between node IDs SrcNId and DstNId to the graph.

If the edge already exists return -2. If the edge was successfully added return -1. Normally the function should return an ID of the edge added but since edges in TUNGraph have no IDs we return -1. The function aborts if SrcNId or DstNId are not nodes in the graph.

int TUNGraph::AddEdge ( const TEdgeI EdgeI) [inline]

Adds an edge between EdgeI.GetSrcNId() and EdgeI.GetDstNId() to the graph.

int TUNGraph::AddNode ( int  NId = -1)

Adds a node of ID NId to the graph.

Returns the ID of the node being added. If NId is -1, node ID is automatically assigned. Aborts, if a node with ID NId already exists.

int TUNGraph::AddNode ( const TNodeI NodeI) [inline]

Adds a node of ID NodeI.GetId() to the graph.

int TUNGraph::AddNode ( const int &  NId,
const TIntV NbrNIdV 
)

Adds a node of ID NId to the graph and create edges to all nodes in vector NbrNIdV.

Returns the ID of the node being added. If NId is -1, node ID is automatically assigned. Aborts, if a node with ID NId already exists.

The operation can create inconsistent graphs when the neighboring nodes in NbrNIdV vector do not exist. Use TUNGraph::IsOk to check that the resulting graph is consistent after the operation.

int TUNGraph::AddNode ( const int &  NId,
const TVecPool< TInt > &  Pool,
const int &  NIdVId 
)

Adds a node of ID NId to the graph and create edges to all nodes in vector NIdVId in the vector pool Pool.

Returns the ID of the node being added. If NId is -1, node ID is automatically assigned. Aborts, if a node with ID NId already exists.

The operation can create inconsistent graphs when the neighboring nodes stored in the Pool vector are not explicitly added to the graph. Use TUNGraph::IsOk to check that the resulting graph is consistent.

TEdgeI TUNGraph::BegEI ( ) const [inline]

Returns an iterator referring to the first edge in the graph.

TNodeI TUNGraph::BegNI ( ) const [inline]

Returns an iterator referring to the first node in the graph.

void TUNGraph::Clr ( ) [inline]

Deletes all nodes and edges from the graph.

void TUNGraph::Defrag ( const bool &  OnlyNodeLinks = false)

Defragments the graph.

After performing many node and edge insertions and deletions to a graph, the graph data structure will be fragmented in memory. This function compacts down the graph data structure and frees unneeded memory.

void TUNGraph::DelEdge ( const int &  SrcNId,
const int &  DstNId 
)

Deletes an edge between node IDs SrcNId and DstNId from the graph.

If the edge (SrcNId, DstNId) does not exist in the graph function still completes. But the function aborts if SrcNId or DstNId are not nodes in the graph.

void TUNGraph::DelNode ( const int &  NId)

Deletes node of ID NId from the graph.

If the node of ID NId does not exist the function aborts.

void TUNGraph::DelNode ( const TNode NodeI) [inline]

Deletes node of ID NodeI.GetId() from the graph.

void TUNGraph::Dump ( FILE *  OutF = stdout) const

Print the graph in a human readable form to an output stream OutF.

bool TUNGraph::Empty ( ) const [inline]

Tests whether the graph is empty (has zero nodes).

TEdgeI TUNGraph::EndEI ( ) const [inline]

Returns an iterator referring to the past-the-end edge in the graph.

TNodeI TUNGraph::EndNI ( ) const [inline]

Returns an iterator referring to the past-the-end node in the graph.

int TUNGraph::GetEdges ( ) const

Returns the number of edges in the graph.

TEdgeI TUNGraph::GetEI ( const int &  EId) const

Not supported/implemented!

TUNGraph::TEdgeI TUNGraph::GetEI ( const int &  SrcNId,
const int &  DstNId 
) const

Returns an iterator referring to edge (SrcNId, DstNId) in the graph.

Note that since this is an undirected graph GetEI(SrcNId, DstNId) has the same effect as GetEI(DstNId, SrcNId).

int TUNGraph::GetMxNId ( ) const [inline]

Returns the maximum id of a any node in the graph.

TNodeI TUNGraph::GetNI ( const int &  NId) const [inline]

Returns an iterator referring to the node of ID NId in the graph.

void TUNGraph::GetNIdV ( TIntV NIdV) const

Gets a vector IDs of all nodes in the graph.

int TUNGraph::GetNodes ( ) const [inline]

Returns the number of nodes in the graph.

TNodeI TUNGraph::GetRndNI ( TRnd Rnd = TInt::Rnd) [inline]

Returns an interator referring to a random node in the graph.

int TUNGraph::GetRndNId ( TRnd Rnd = TInt::Rnd) [inline]

Returns an ID of a random node in the graph.

Returns a small graph on 5 nodes and 5 edges.

  * Graph:   3--0--4
  *            /|
  *           1-2
  * 
bool TUNGraph::HasFlag ( const TGraphFlag Flag) const

Allows for run-time checking the type of the graph (see the TGraphFlag for flags).

bool TUNGraph::IsEdge ( const int &  SrcNId,
const int &  DstNId 
) const

Tests whether an edge between node IDs SrcNId and DstNId exists in the graph.

bool TUNGraph::IsNode ( const int &  NId) const [inline]

Tests whether ID NId is a node.

bool TUNGraph::IsOk ( const bool &  ThrowExcept = true) const

Checks the graph data structure for internal consistency.

For each node in the graph check that its neighbors are also nodes in the graph.

static PUNGraph TUNGraph::Load ( TSIn SIn) [inline, static]

Static constructor that loads the graph from a stream SIn and returns a pointer to it.

static PUNGraph TUNGraph::New ( ) [inline, static]

Static constructor that returns a pointer to the graph. Call: PUNGraph Graph = TUNGraph::New().

static PUNGraph TUNGraph::New ( const int &  Nodes,
const int &  Edges 
) [inline, static]

Static constructor that returns a pointer to the graph and reserves enough memory for Nodes nodes and Edges edges.

Call: PUNGraph Graph = TUNGraph::New(Nodes, Edges).

TUNGraph& TUNGraph::operator= ( const TUNGraph Graph) [inline]
void TUNGraph::Reserve ( const int &  Nodes,
const int &  Edges 
) [inline]

Reserves memory for a graph of Nodes nodes and Edges edges.

void TUNGraph::ReserveNIdDeg ( const int &  NId,
const int &  Deg 
) [inline]

Reserves memory for node ID NId having Deg edges.

void TUNGraph::Save ( TSOut SOut) const [inline]

Saves the graph to a (binary) stream SOut.


Friends And Related Function Documentation

friend class TPt< TUNGraph > [friend]
friend class TUNGraphMtx [friend]

The documentation for this class was generated from the following files: