globals [ color-list time degrees new-node mean-score av-time ] turtles-own [ score ] ;;;;;;;;;;;;;;;;;;;;;;; ;;; Main Procedures ;;; ;;;;;;;;;;;;;;;;;;;;;;; to go set mean-score mean [score] of turtles if (mean [score] of turtles = 1) [stop] ; clear-last-round ask turtles [ update-color ] ;;have turtles try to find a partner ; let partnered-turtles turtles with [ partnered? ] ; ask partnered-turtles [ select-action ] ;;all partnered turtles select action ask turtles [ get-payoff ] do-plotting tick set time ticks end to update-color let newcolor color let numgreen count link-neighbors with [color = green] let numred count link-neighbors with [color = red] let numyellow count link-neighbors with [color = yellow] let numblue count link-neighbors with [color = blue] let minnum min (list numgreen numred numyellow numblue) let goodlist [] if (numgreen <= minnum) [set goodlist fput green goodlist] if (numred <= minnum) [set goodlist fput red goodlist] if (numblue <= minnum) [set goodlist fput blue goodlist] if (numyellow <= minnum) [set goodlist fput yellow goodlist] set color one-of goodlist end ;;layout all nodes and links to do-layout repeat 5 [layout-spring turtles links 0.2 4 0.9] display end ;;calculate the payoff for this round and ;;display a label with that payoff. to get-payoff let mycolor color let sumscore 0.0 ifelse (count link-neighbors = 0) [ set score 1.0 ] [ ask link-neighbors [ if (color != mycolor) [ set sumscore sumscore + 1.0] ] set score (sumscore / count link-neighbors) ] end ;;;;;;;;;;;;;;;;;;;;;;;; ;;; Setup Procedures ;;; ;;;;;;;;;;;;;;;;;;;;;;;; to generate-lattice-topology ct create-turtles num-nodes [ set shape "circle" set size int (800 / (num-nodes + 200)) ] ;; setup small world topology set-default-shape turtles "outlined circle" create-lattice rewire-network set-random-colors layout-turtles end to generate-ba-topology ;; (for this model to work with NetLogo's new plotting features, ;; __clear-all-and-reset-ticks should be replaced with clear-all at ;; the beginning of your setup procedure and reset-ticks at the end ;; of the procedure.) if (any? links) [ask links [die]] ct reset-ticks set-default-shape turtles "circle" set degrees [] ;; initialize the array to be empty ;; make the initial network of two turtles and an edge make-node ;; add the very first node let first-node new-node ;; remember that its the first node ;; the following few lines create a cycle of length 5 ;; this is just an arbitrary way to start a network let prev-node new-node repeat 4 [ make-node ;; second node make-edge new-node prev-node ;; make the edge set degrees lput prev-node degrees set degrees lput new-node degrees set prev-node new-node ] make-edge new-node first-node set time 0 while [count turtles < num-nodes] [ ;; new edge is green, old edges are gray ask links [ set color gray + 2] ;; old turtles are blue ask turtles [set color gray + 2] make-node ;; add one new node ;; it's going to have m edges repeat m [ let partner find-partner new-node ;; find a partner for the new node ask partner [set color gray + 2] ;; set color of partner to gray make-edge new-node partner ;; connect it to the partner we picked before ] do-layout ] set-random-colors end ;;set the variables that all turtles share to set-random-colors set color-list [ blue yellow red green] ask turtles [ set score 0 set color item ( random length color-list ) color-list ] end to layout-turtles ;; Layout turtles: layout-circle (sort turtles) max-pxcor - 8 ;; space out turtles to see clustering ask turtles [ facexy 0 0 if who mod 2 = 0 [fd 4] set color item ( random length color-list ) color-list ] display end ;; WARNING: the simplified rewiring algorithm does not certain checks (ie disconnected graph) ;; for large networksthis shouldn't be too much of an issue. to rewire-network ask links [ ;; whether to rewire it or not? if (random-float 1) < rewiring-probability [ ask end1 [ create-link-with one-of other turtles with [not link-neighbor? myself ] [set color gray + 1.5] ] die ] ] end ;; creates a new lattice to create-lattice reset-ticks ;; iterate over the nodes let n 0 while [n < count turtles] [ ;; connect to closest neighbor ask turtle n [ create-link-with turtle ((n + 1) mod count turtles) create-link-with turtle ((n + 2) mod count turtles) ] set n n + 1 ] end ;; connects the two nodes to make-link-between [node1 node2] ask node1 [ create-link-with node2 [ set color gray + 1.5] ] end to vary-small-world let sum-times 0 set av-time 0 set-current-plot "av. time to solution" clear-plot set rewiring-probability 1 while [rewiring-probability >= 0] [ set sum-times 0 repeat num-rep [ set-current-plot "mean score" clear-plot generate-lattice-topology rewire-network repeat 20 [ set-random-colors reset-ticks while [mean [score] of turtles != 1] [ go ] set sum-times (sum-times + ticks) ] ] set av-time (sum-times / num-rep / 20) set-current-plot "av. time to solution" set-current-plot-pen "av-time" plotxy rewiring-probability av-time set rewiring-probability (rewiring-probability - 0.1) ] end to vary-ba-topology let sum-times 0 set av-time 0 set-current-plot "av. time to solution" clear-plot set prob-pref 1 while [prob-pref >= 0] [ set sum-times 0 repeat num-rep [ set-current-plot "mean score" clear-plot generate-ba-topology repeat 20 [ set-random-colors reset-ticks while [mean [score] of turtles != 1] [ go ] set sum-times (sum-times + ticks) ] ] set av-time (sum-times / num-rep / 20) set-current-plot "av. time to solution" set-current-plot-pen "av-time" plotxy prob-pref av-time set prob-pref (prob-pref - 0.1) ] end to-report find-partner [node1] ;; set a local variable called ispref that ;; determines if this link is going to be ;; preferential of not let ispref (random-float 1 <= prob-pref) ;; initialize partner to be the node itself ;; this will have to be changed let partner node1 ;; if preferential attachment then choose ;; from our degrees array ;; otherwise chose one of the turtles at random ifelse ispref [ set partner one-of degrees ] [ set partner one-of turtles ] ;; but need to check that partner chosen isn't ;; the node itself and also isn't a node that ;; our node is already connected to ;; if this is the case, it will try another ;; partner and try again let checkit true while [checkit] [ ask partner [ ifelse ((link-neighbor? node1) or (partner = node1)) [ ifelse ispref [ set partner one-of degrees ] [ set partner one-of turtles ] set checkit true ] [ set checkit false ] ] ] report partner end ;; connects the two turtles to make-edge [node1 node2] ask node1 [ ifelse (node1 = node2) [ show "error: self-loop attempted" ] [ create-link-with node2 [ set color green ] ;; position the new node near its partner setxy ([xcor] of node2) ([ycor] of node2) rt random 360 fd 8 set degrees lput node1 degrees set degrees lput node2 degrees ] ] end to make-node create-turtles 1 ;; don't know what this is - lada [ set color gray + 2 set size 2 set new-node self ;; set the new-node global ] end ;;;;;;;;;;;;;;;; ;;; Plotting ;;; ;;;;;;;;;;;;;;;; to do-plotting ;; plot the number of infected individuals at each step set-current-plot "mean score" set-current-plot-pen "score" let tmp mean [score] of turtles plotxy ticks tmp end @#$#@#$#@ GRAPHICS-WINDOW 295 10 723 459 80 80 2.6 1 10 1 1 1 0 0 0 1 -80 80 -80 80 1 1 1 ticks 30.0 SLIDER 7 91 209 124 num-nodes num-nodes 100 500 100 1 1 NIL HORIZONTAL SLIDER 5 152 208 185 rewiring-probability rewiring-probability 0 1 0 0.01 1 NIL HORIZONTAL PLOT 6 265 283 459 mean score time n 0.0 1.0 0.0 1.0 true false "" "" PENS "score" 1.0 0 -2674135 true "" "" BUTTON 6 48 90 81 go once go NIL 1 T OBSERVER NIL NIL NIL NIL 1 BUTTON 176 48 252 81 layout do-layout T 1 T OBSERVER NIL NIL NIL NIL 1 BUTTON 6 10 152 43 generate small world generate-lattice-topology NIL 1 T OBSERVER NIL NIL NIL NIL 1 BUTTON 99 48 162 81 NIL go T 1 T OBSERVER NIL NIL NIL NIL 1 SLIDER 6 214 179 247 prob-pref prob-pref 0 1 0.5 0.1 1 NIL HORIZONTAL SLIDER 183 214 275 247 m m 1 2 1 1 1 NIL HORIZONTAL BUTTON 158 10 295 43 NIL generate-ba-topology NIL 1 T OBSERVER NIL NIL NIL NIL 1 BUTTON 728 10 867 43 NIL vary-small-world NIL 1 T OBSERVER NIL NIL NIL NIL 1 PLOT 730 47 1022 282 av. time to solution rewiring/pref probability av. time to solution 0.0 1.0 0.0 10.0 true false "" "" PENS "av-time" 1.0 0 -7500403 true "" "" SLIDER 733 288 905 321 num-rep num-rep 0 10 5 1 1 NIL HORIZONTAL TEXTBOX 9 199 209 227 growing network parameters 11 0.0 1 TEXTBOX 8 137 158 155 small-world network 11 0.0 1 BUTTON 872 10 1014 43 NIL vary-ba-topology NIL 1 T OBSERVER NIL NIL NIL NIL 1 BUTTON 734 329 865 362 lower prob-pref if (prob-pref >= 0.1) [set prob-pref (prob-pref - 0.1)] NIL 1 T OBSERVER NIL NIL NIL NIL 1 BUTTON 735 365 884 398 increase prob-pref if (prob-pref <= 0.9) [\n set prob-pref (prob-pref + 0.1)\n] NIL 1 T OBSERVER NIL NIL NIL NIL 1 @#$#@#$#@ ## HOW IT WORKS This is a model of graph coloring. Adjacent nodes strive to have different colors. Each node's strategy is to choose the color that it observes the least in its neighborhood. This model measures how long the network takes to solve this problem (that is how long does it take until no two adjacent nodes have the same color). You can try this on two types of network toplogy: 1) a small world network topology 2) a growing network with a tunable preferential attachment topology ## HOW TO USE IT First choose what kind of topology you'd like to run graph coloring on. If you choose GENERATE-SMALL-WORLD, then you'll get a lattice where every node is connected to its two closest neighbors. A fraction REWIRE-PROBABILITY will be rewired randomly. If you choose GENERATE-BA-TOPOLOGY, then the network will be grown such that nodes are added one at a time, each with M links. With probability PROB-PREF the attachment will be in proportion to the number of edges the existing node already has (rich-get-richer, or preferential attachment). With probability (1 - PROB-PREF), the new node will attach to an existing node at random. Click GO-ONCE to have each node try to change color just once. Click GO (forever) to have the nodes update until they achieve a solution. To see how the speed with which the network converges to a solution varies with the rewiring probability in the small-world network topology, use VARY-SMALL-WORLD. However, this will generate a new topology and solve the problem NUM-REP times for each rewiring probability (0,0.1,0.2,...). So you'll probably want to uncheck 'view updates' at the top so that this process goes more quickly. ## CREDITS AND REFERENCES This model was adapted from: Wilensky, U. (2005). NetLogo Small Worlds model. http://ccl.northwestern.edu/netlogo/models/SmallWorlds. Center for Connected Learning and Computer-Based Modeling, Northwestern University, Evanston, IL. Model is based on: Michael Kearns, Siddarth Suri,Nick Montfort, An Experimental Study of the Coloring Problem on Human Subject Networks, Science 313, 824 (2006). It was written by Lada Adamic, 2008-2012 @#$#@#$#@ default true 0 Polygon -7500403 true true 150 5 40 250 150 205 260 250 airplane true 0 Polygon -7500403 true true 150 0 135 15 120 60 120 105 15 165 15 195 120 180 135 240 105 270 120 285 150 270 180 285 210 270 165 240 180 180 285 195 285 165 180 105 180 60 165 15 arrow true 0 Polygon -7500403 true true 150 0 0 150 105 150 105 293 195 293 195 150 300 150 box false 0 Polygon -7500403 true true 150 285 285 225 285 75 150 135 Polygon -7500403 true true 150 135 15 75 150 15 285 75 Polygon -7500403 true true 15 75 15 225 150 285 150 135 Line -16777216 false 150 285 150 135 Line -16777216 false 150 135 15 75 Line -16777216 false 150 135 285 75 bug true 0 Circle -7500403 true true 96 182 108 Circle -7500403 true true 110 127 80 Circle -7500403 true true 110 75 80 Line -7500403 true 150 100 80 30 Line -7500403 true 150 100 220 30 butterfly true 0 Polygon -7500403 true true 150 165 209 199 225 225 225 255 195 270 165 255 150 240 Polygon 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