#include "../../snap-core/Snap.h" #include class TMyNode{ int score; public: TMyNode(){} TMyNode(int sc){score=sc;} TMyNode(TSIn& SIn){SIn.Load(score);} int getScore(){return score;} void Load(TSIn& SIn){SIn.Load(score);} void Save(TSOut& SOut) const {SOut.Save(score);} }; int main(int argc, char* argv[]) { TNodeNet g(2,1); g.AddNode(1, TMyNode(100)); g.AddNode(2, TMyNode(200)); g.AddEdge(1,2); for (TNodeNet::TNodeI p=g.BegNI(); p